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Suboden Khan is a true son of Chogoris, commanding the White Scars First Brotherhood from the saddle of his grav bike, Thunder. A master of cavalry warfare, he leads his forces in epic hunts and sweeping advances, smashing through enemy lines and ruthlessly running down fleeing foes. This multipart plastic kit builds Suboden Khan, an aggressive leader for your White Scars Space Marine armies in games of Warhammer 40,000. No quarry can evade him as he leads the hunt from atop his custom grav bike, before delivering the killing strike with his lethal hunting lance, Stormtooth. This miniature is packed with details, including the claimed heads of previous victims and a billowing cloak. Suboden can be assembled with a choice of two heads – bare or helmeted – offering some customisation to your Khan. This kit comprises 44 plastic components and 1x Citadel 90mm by 52.5mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this miniature in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. -
Terminator Assault Squads are armed with devastating close-combat weaponry perfect for ferocious assaults and savage boarding actions. They rush to engage the enemy's greatest warriors, shredding the foe with lightning claws or shattering their skulls with thunder hammers. This multipart plastic kit builds five Assault Terminators, and their Teleport Homer, for your Space Marines armies in games of Warhammer 40,000. Clad in the finest armour, they are all but impervious to small arms fire, and they dish out grievous amounts of damage in return. The unit can be armed with thunder hammers and storm shields – ideal for taking down the largest and toughest targets – or twin lightning claws to tear hordes of enemy troops to shreds. The kit includes the following interchangeable parts: – 5x Left-handed lightning claws – 5x Right-handed lightning claws – 5x Left-handed storm shields – 5x Right-handed thunder hammers – 5x Helmeted heads – 6x Bare heads – 5x Tilting shields – 15x Purity seals and honour markings There are also parts to build one of the squad as an optional Assault Terminator Sergeant with a choice of two heads – bare and helmeted – two different tilting plates, along with armour plating and weapons that display more honour markings. This kit is supplied with 1x Space Marine Infantry Transfer Sheet, containing 758x high-quality waterslide transfers. These include Chapter icons for the Ultramarines, Imperial Fists, Salamanders, and Raptors, along with battlefield role indicators, numbers, numerals, and more. This kit comprises 144 plastic components, 5x Citadel 40mm Round Bases, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. -
The tribes that dwell in the northern tundras of the World of Legend are a hardy people whose warrior culture has been established over long centuries. The Ruinous Powers have come to dominate the lives of the Marauder Tribes, for the primordial spirits they worship are, in truth, daemonic deities of the æther that feed upon the devotion of their mortal servants. This packed boxed set is ideal for starting a new Warriors of Chaos collection – or expanding an existing army – to unleash in games of Warhammer: The Old World. The Marauder Horsemen lead the charge, using their speed to outflank and harass enemy units. In their wake follow the Chaos Marauders – frenzied fighters from the frozen wastes of the North. This is the first place you can get your hands on the new Marauder Horsemen and Chaos Marauders miniatures, and the box is only available while stocks last. This boxed set builds 50 multipart plastic Warriors of Chaos miniatures: – 40x Chaos Marauders – 10x Marauder Horsemen The miniatures in this kit are easy to customise. The Chaos Marauders can be assembled as two large units of 20, or four units of 10 – each with their own optional champion, standard bearer, and musician. Each Marauder can be armed with either a hand weapon and shield, a great weapon, or a flail. The hand weapons and shields are interchangeable across the miniatures, and they each have a choice of two heads – either helmeted or bare. The Marauder Horsemen can be assembled as one large unit of 10, or two smaller units of 5 – each with their own optional champion, standard bearer, and musician. Each Marauder can be armed with either a spear and a shield, or a flail, and they each have a choice of two heads – either helmeted or bare. This kit is supplied with 2x Warriors of Chaos Transfer Sheets, each containing 246x high-quality waterslide transfers. These include markings for the Cult of the Bloodied Hound, the Cult of the Slithering Serpent, the Cult of the Carrion Crow, and the Cult of the Fell Raptor, along with other Chaos symbols and cursed runes. This kit comprises 664 plastic components, 10x Citadel 60mm by 30mm Rectangle Bases, and 40x Citadel 30mm Square Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Warhammer: The Old World can be found in Arcane Journal – the Razing of Westerland, which is available separately. These miniatures will be available separately at a later date. This boxed set is only available while stocks last. -
Long years have passed since the wolfships of Frydaal the Chainmaker were first carried across the Sea of Claws by the snow-laden winds of winter. The Wolves of the Sea brought violence and death to the north-eastern corner of Westerland, leaving only ruin in trade for all that they took. Since then, the Marauder tribes have returned each year, growing only stronger and bolder with the passage of time. This supplement ventures into the frigid cold of the Shadowlands to further explore the culture and beliefs of the Marauder Tribes, the innumerable warriors that clamour to fight alongside mighty Chaos Warlords. Along with additional ways to play your Chaos-worshipping barbarians, there are Path to Glory rules that let you grow an army of any faction into a mighty force over the course of a campaign. There are also three scenarios, and a selection of cursed (or blessed, depending on your point of view) magical artefacts commonly found in the Shadowlands, which can be used by any army. This 48-page softcover supplement contains: – Westerland Aflame: A recounting of Frydaal the Chainmaker’s invasion of Westerland, an exploration of the many Marauder Tribes that fight at her side, and the champions that lead them. – The Path to Glory: Rules for ‘Path to Glory’ campaigns set in the Old World, in which participants build mighty armies of conquest or destruction. – Marauder Tribes: Profiles and rules for the Marauder Tribes, including Chaotic Traits and Chaotic Cults, the system of beliefs that ties the many tribes and clans of the Shadowlands together. – Artefacts of the Shadowlands: Common magic items originating from the Shadowlands, which are available to all armies. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Warhammer: The Old World – Ravening Hordes, and Arcane Journal: Warriors of Chaos, all available separately, to use the contents of this supplement. To play the start of a Path to Glory campaign, you may need a copy of Arcane Journal: The War of Settra's Fury, also available separately. -
Once a sorcerer-king rich in the knowledge of amethyst magic, Reikenor ran afoul of Nagash. Now, in undeath, the Grimhailer is cursed to serve the Great Necromancer, acting as his chief reaper of souls. There are few sights more ominous than the macabre wraith-wizard atop his winged steed, lit by the eerie light of his corpse candles. Through his incantations, Reikenor can summon a wraithstorm – a cyclone of amethyst magic that stirs those souls recently separated from their bodies. His spell incites them to savagely attack their former comrades, a hurricane that hacks and pulls down the living; thus is a dark vengeance delivered to those who would thwart Nagash. Reikenor the Grimhailer is an impressively aggressive-looking and sinister Nighthaunt miniature. His ethereal form is clad in a tattered cloak, beneath which is visible a skeletal mask, and thin arms grasping his weapon – a great scythe known as Fellreaper, which features a grave-sand filled hourglass hanging from a chain – and the reins of his mount, a winged Nightmare named Kyallaron. This steed is magnificent, despite its necrotic status – large, tattered wings sprout from its back, and on the whole it has the appearance of impressively muscular power, even with its ribs visible and its legs being nothing more than bone. Its armoured helm is covered in dripping corpse candles, as is Reikenor’s, and the whole miniature is depicted swooping low over a graveyard scene, a sinister winged skeleton statue providing the support. This kit comes as 11 components to build Rekenor the Grimhailer, and is supplied with a Citadel 75mm Oval scenic base. This push-fit miniature can be assembled without glue and is supplied unpainted – we recommend using Citadel Colour paints. -
A Canoptek Circle is a unit of sleepless sentinels that defend a Necron Tomb World by tapping into esoteric power matrices to empower their insectile forms. Led by a Cryptek Geomancer, these constructs are extremely difficult to kill, and even when they are seemingly destroyed, they can be quickly repaired and returned to the fight. This multipart plastic kit builds eight Canoptek Circle miniatures. These miniatures can be used as relentless Canoptek Circle operatives in games of Kill Team, or fielded in a Necron army in games of Warhammer 40,000. The kit builds one Geomancer, two Tomb Crawlers, and five Macrocyte Warriors. A choice of weapon options is included in the kit to customise your Tomb Crawlers and Macrocyte Warriors, plus components to build specialists like the empowering Macrocyte Accelerator and repairing Macrocyte Reanimator. Inside the box, you will also find a sheet of 28 double-sided Canoptek Circle tokens, so you can easily keep track of your weapons loadout and in-game effects in the heat of battle. This kit comprises 70 plastic components, 3x Citadel 50mm Round Bases, and 5x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The constructs of the Canoptek Circle swarm through a Necron Tomb World as their inhabitants slumber, maintaining the strange machines in perpetuity, and rising to its defence if anyone dares to enter uninvited. This set of 32 cards will help you keep track of your Canoptek Circle in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 32 Cards: – 7x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Space Marines of the Deathwatch tirelessly take on the most dire xenos threats, tackling missions that require both their expertise and specialist equipment. They are a deadly force that puts all their experience and knowledge to use to protect the Imperium. This set of 37 cards will help you keep track of your Deathwatch in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Tomb Worlds of the Necrons are eternal mausoleums composed of strange xenos machinery. Within their labyrinthine corridors, you'll find teleport pads, deactivated Necron warriors, and a great many sarcophagi containing dormant Necrons and their constructs. This multipart plastic kit builds 25 modular terrain pieces for use in your games of Kill Team. They have been designed to accommodate a dizzying variety of configurations. Together, they represent the twisting corridors of a Necron Tomb World – ideal for playing close-quarters games of Kill Team. You'll also find a double-sided game board measuring 606mm by 703mm, the standard size for a game of Kill Team. Contents: – 1x Double-sided Tomb World game board – 2x Short walls with hatchway and pillars – 2x Long walls with hatchway and pillars – 2x Long walls with hatchway – 2x Long walls with breach point – 2x Short walls with breach point – 2x Short walls – 2x Short walls with pillars – 2x Long walls with pillars – 16x Pillars – 2x Wall ends – 1x Sarcophagus – 2x Teleport pads – 4x Debris pieces This kit comprises 74 plastic components. These terrain pieces require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this Killzone in your games of Kill Team can be downloaded for free from the Warhammer Community website. -
The Nehekhara Nightmares are verifiably one of the oldest teams in existence, having played the game in life before their empire fell. They found the game had changed when they were finally freed from their catacombs, with young races using new tactics. It took the team a while to adapt, but their climb back to the top has been a historic one. It helps that they can call on the once-star players of their past to return again and again. Show These Young Upstarts How it's Done Much like the passage of time, Tomb Kings teams excel at relentlessly grinding down everything in their path, making a slow but calculated march towards the opponent’s End Zone. These teams don't rely on dodging or intricate plays – instead, they favour a steady advance of bone–crunching violence. What’s in the Kit? This multipart plastic kit builds a Tomb Kings team for use in games of Blood Bowl. The Linemen are the backbone of the team, while the Blitzers make use of their speed to perform headlong charges. Tomb Guardians are brutal bruisers, and Throwers are vital for securing the ball. The team of 14 miniatures is comprised of: – 2x Tomb Kings Blitzers – 2x Tomb Kings Throwers – 4x Tomb Guardians – 6x Skeleton Linemen Two of the Tomb Guardians have two head options each, while the other two each have two right arm options and two head options. The Skeleton Linemen have six interchangeable heads in three designs. This kit also includes: – 2x Canopic Jar balls – 2x Sphynx balls – 2x Double-sided coins – 2x Turn and Re-roll markers This kit is supplied with a Tomb Kings Blood Bowl Team Transfer Sheet, featuring 298 high-quality waterslide transfers. These include Tomb Kings icons, decorative elements, role identifications, and numbers for you to decorate your miniatures. Contents: – 114 Plastic components – 14x Citadel 32mm Round Bases – 1x Tomb Kings Blood Bowl Team Transfer Sheet – 1x Construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Citadel Plastic Glue – Citadel Colour paints -
Legend has it that the Brionne Barons were founded by the Grail Knight Bayard the Wanderer in 2498. Since then, the team has bludgeoned its way to glory through trials and tribulations, bravely marching forward for the glory of the Lady. They finally secured a title in the Errantry League in 2503, where it was found that the winning cup was actually the Grail. It was subsequently stolen under suspicious circumstances. Onward to Victory and Glory for the Lady! Despite the fact that they fight with honour, Bretonnian Teams are surprisingly good at the down-and-dirty game of Blood Bowl. This is mostly on account of their heroic acts of martial prowess, and the grit of Squires eager to please their betters. They are cool under pressure and capable of taking a few extra risks for a shot at a glorious play. What’s in the Kit? This multipart plastic kit builds a Bretonnian team for use in games of Blood Bowl. Knight Catchers and Knight Throwers perform impressive feats of athleticism to complete bold plays. Grail Knight Blitzers are the true stars of the team, while Bretonnian Squire Linemen are desperate to prove themselves to their betters. The team of 12 miniatures is comprised of: – 6x Bretonnian Squire Linemen – 2x Knight Catchers – 2x Knight Throwers – 2x Grail Knight Blitzers The Bretonnian Squire Linemen each have two head options, and two of the Bretonnian Squire Linemen have two left arm options. Both Knight Throwers have two head options and two left arm options. The Grail Knight Blitzers each have two left arm options, two head options, and two helmet topper options. Each Knight Catcher has three head topper options – all offering a degree of customisation for your team. This kit also includes: – 2x Ornate balls – 2x Blessed balls – 2x Double-sided coins – 2x Turn and Re-roll markers This kit is supplied with a Bretonnian Blood Bowl Team Transfer Sheet, featuring 320 high-quality waterslide transfers. These include fleur-de-lys and grail icons, role identifications, and numbers for you to decorate your miniatures. Contents: – 112x Plastic components – 12x Citadel 32mm Round Bases – 1x Bretonnian Blood Bowl Team Transfer Sheet – 1x Construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Citadel Plastic Glue – Citadel Colour paints -
A Warhammer 40,000 Novel The Valkyrie pilots of the Vagabond Squadron are sent in to support a massive engagement on an ork front, but no mission is ever simple. Though challenged like never before, they will rise to the occasion and complete their mission – or die trying. READ IT BECAUSE Jump into the cockpit with elite pilots for a different perspective on the Astra Militarum. This thrill-ride has it all, from high-flying action, to down and dirty combat, along with a heaping dose of behind-the-scenes drama from the point of view of the crucial air crew. THE STORY Valkyrie pilots are among the finest aviators in the Imperium, and few more so than Vagabond Squadron, the elite of the 901st Tactical Wing. Hard flying, hard fighting, and defiance in the face of all odds are trademarks of the Vagabond. But their latest deployment – against the overwhelming might of the ork invasion of Kanai Tertius – will test them like never before. The integration of a new, fledgling aviator, divisions among high command, and the rising threat of xenos air superiority mean the Vagabonds now face their most desperate mission yet, its full details known only to squadron leader Cassandra Elza. The fate of the planet-spanning campaign to hold the line on Kanai Tertius will be decided by the skill, daring and dedication of Vagabond Squadron. But this time, not all of them will be coming home. Written by Robbie MacNiven. -
A Warhammer 40,000 Novel With the Imperial forces locked in a gruelling war of attrition over the dead hive city of Vesperus, a former ace fighter pilot returns to the cockpit as the Aeronautica risks it all to secure Interceptor City for the Imperium. READ IT BECAUSE Twenty years after the release of the highly acclaimed Double Eagle, Dan Abnett returns to the Aeronautica Imperialis for the long-awaited follow-up. Follow along as an ace dogfighter is forced out of her comfortable “retirement” and back into deadly aerial combat. THE STORY Former ace fighter pilot Bree Jagdea’s days of high-octane, white-knuckle dogfights are long behind her. Content with executing supply runs for the war effort, Jagdea considers herself retired. But when enemy forces start a relentless bombing campaign through the hive city of Vesperus, Jagdea is forced back into the Aeronautica – stationed with the infamous Circus 66 squadron, executing near-suicidal dead-drops and blistering interception runs through Vesperus’ lethal rat runs. Plunged back into a world where the smallest of errors means instant death, can Jagdea outfly the enemy aces, secure Interceptor City for the Imperium, and return to solid ground with her sanity intact? Written by Dan Abnett. -
A Warhammer 40,000 Novel The war on Enothis is almost lost. Chaos forces harry the defenders on land and in the skies. Can the ace pilots of the Phantine XX turn the tide and bring the Imperium victory? READ IT BECAUSE Take to the skies of the famous Sabbat Worlds Crusade, with fast-paced aeronautical action, memorable characters, and compelling emotional arcs from critically acclaimed author Dan Abnett. THE STORY When the elite fighter pilots of the Phantine XX arrive on the beleaguered world of Enothis, they know it is a desperate hour. The forces of Chaos are closing in, and their final push could well wipe out all human life on the planet. Thousands of refugees flee the dark armies while the infamous Chaos fighter pilot Khrel Kas Obarkon prowls the skies, hunting for prey. And so the fate of Enothis falls to the brave men and women of the Phantine fighter corps. Can they hold off the Chaos advance until reinforcements arrive? In the high-speed, white-knuckle terror of aerial combat, can they defeat an enemy possessed by daemons? Written by Dan Abnett. -
A Warhammer 40,000 Anthology Da Red Gobbo – a name synonymous with seizing liberty from the iron fist of ork oppression, and one that inspires revolt and stokes the fires of rebellion in grot bellies. READ IT BECAUSE Join the Revolushun with this collection of short stories and novellas covering the exploits and escapades of the diminutive, yet powerfully enigmatic, grot-icon that is Da Red Gobbo. THE STORY Follow a collection of grots from across the galaxy that take up the mantle of Da Red Gobbo. With the legendary cape, can they overcome humans, followers of the Dark Gods, and orks to claim the loot and show everyone you should never underestimate a grot? In Da Gobbo's Revenge, a lowly Mek's assistant finds the opportunity to rise against his harsh treatment and become a hero of legend. Da Gobbo's Demise shows us that not every grot agrees with Da Red Gobbo's plans, and uncovers just how far some will go out of a twisted form of ambition. Redsnot’s early adventures feature in Da Wrong Type of Green as his band of grots seek refuge from a Chaos uprising in a ruined building. Can Redsnot take the opportunity to prove he’s Killaskun’s least-worst grot in this prologue to Da Gobbo's Demise? In Da Gobbo Rides Again, ork painboy Stimma hatches a wild plan to inspire demoralised grots, and gets more than he bargained for in the mix. We join Stimma early in his career in The Instigator. As the ork investigates a space hulk, he's in for a surprise when he finds Da Red Gobbo’s house of horrors. CONTENTS – Da Gobbo's Revenge (novella) by Mike Brooks – Da Gobbo's Demise (novella) by Denny Flowers – Da Wrong Type of Green (short story) by Denny Flowers – Da Gobbo Rides Again (novella) by Rhuairidh James – The Instigator (short story) by Rhuairidh James -
The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. Their mighty Primarch, Roboute Guilliman, wrote the Codex Astartes, a tome which lays the foundation of tactics, heraldry, and combat doctrine by which most Adeptus Astartes operate. In battle, they use every resource available to them, deploying specialised units to execute their missions with discipline and efficiency. If your wish is to protect the Imperium and do it by the book, this box is the perfect way to start a new Ultramarines collection – or expand an existing army – and save money compared to buying the kits individually. The army is led by Chief Librarian Tigurius, the most powerful psyker in the Chapter, and a versatile warrior who excels in any situation. A unit of Bladeguard Veterans acts as his bodyguard. Aggressors offer fire support and aren't afraid to get up close and personal with the foe. A squad of highly mobile Reivers are adept at taking vulnerable objectives and harassing enemy units. The Intercessor Squad are your line troops, ready to fill any gaps and add their firepower to the fight while holding key objectives. These 17 plastic miniatures represent a complete Ultramarines force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This boxed set builds 17 multipart plastic Ultramarines miniatures: – 1x Chief Librarian Tigurius – 3x Aggressor Squad miniatures – 3x Bladeguard Veteran Squad miniatures – 5x Reiver Squad miniatures – 5x Intercessor Squad miniatures – 1x Ultramarines Upgrade Frame The miniatures in this box are easy to customise with the addition of the new Ultramarines Upgrade Frame, which features 69 components, including shoulder pads, heads, holsters, weapons, and more. The Aggressors can be armed with flamestorm gauntlets or auto boltstorm gauntlets, both with integrated power fists. There are also parts to build an optional Sergeant. The Bladeguard Veterans have interchangeable heavy bolt pistols, swords, heads, shoulder pads, and shields, which can be held in their hand or attached to their backpack. There are parts to build an optional Sergeant, who can be armed with a neo-volkite pistol or a plasma pistol. The Reivers can each be armed with a bolt carbine or a special issue bolt pistol and a combat knife. Each member of the squad can take an optional Reiver Grav-chute, and grapnel launchers are also included in the kit. Each Reiver can wear a full helmet or a half helmet, and there are parts to build an optional Sergeant who also has the option of a bare head. The Intercessors have narrative options, including one Space Marine reloading and another ready to strike with his combat knife. There are also cosmetic options, including interchangeable heads, shoulder pads, pouches, holsters, purity seals, and more. This kit is supplied with a brand new Ultramarines Upgrade Transfer Sheet, containing 255 high-quality waterslide transfers. These include Chapter icons for the Ultramarines, battlefield role icons, campaign badges, numbers, and honour markings, along with larger transfers to decorate vehicles. This kit comprises 520 plastic components, 10x Citadel 32mm Round Bases, and 7x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. With a proud and long history of service, they make extensive use of honour markings, including medals, Ultima symbols, laurel wreaths, and tilting shields. The Ultramarines pride themselves on their adherence to the Codex Astartes, written by their Primarch, which details all the unit markings, squad numbers, and honorifics that the Adeptus Astartes use on their armour and vehicles. This multipart plastic upgrade set allows you to customise your Space Marine miniatures – including infantry, Terminators, vehicles, and Dreadnoughts – by giving them even more Ultramarines flavour and personality. You'll find extra accessories, cosmetic details, characterful heads, and sculpted shoulder pads for a variety of armour types. This upgrade set includes: Head – 8x Bare heads (which can be used in both Tacticus and Phobos Armour) – 4x Tacticus helmets Shoulder Pads – 6x Phobos shoulder pads – 9x Tacticus shoulder pads – 3x Bladeguard Veteran shoulder pads – 5x Gravis shoulder pads – 3x Aggressor Squad shoulder pads – 6x Terminator shoulder pads Terminator Alternate Components – 1x Helmet – 1x Bare head – 1x Terminator armour hood and torso – 1x Storm bolter barrel – 1x Tilting plate – 1x Power sword arm Weapons and Accessories – 1x Combat blade arm – 1x Sheathed combat blade – 1x Empty sheath – 1x Pistol holster – 1x Set of pouches Vehicle Icons – 6x Ultima symbols – 2x Ultima symbols with wings – 4x Large Ultima symbols Transfer Sheet – 1x Ultramarines Upgrade Transfer Sheet, containing 255 high-quality waterslide transfers. These include Chapter icons for the Ultramarines, battlefield role icons, campaign badges, numbers, honour markings, and larger transfers to decorate your vehicles. This upgrade kit comprises 69 plastic components and is designed to be assembled with other plastic Space Marine kits, including Intercessors, Aggressors, Terminators, Infiltrators, and more, all of which are sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
"No bold act is too small to be without consequence." An Astra Militarum Anthology This collection of 12 short stories tells tales of the most humble soldiers of the Astra Militarum. No gene-enhanced warriors or mutant juggernauts here – just brave men and women rising to the challenge of protecting humanity from all enemies within, without, and beyond. READ IT BECAUSE Few stories are as relatable and inspiring as those of the Astra Militarum, facing the horrors of the 41st Millennium without the benefit of the finest wargear and power armour. They fight with grit and determination as well as their trusty lasguns and rumbling tanks. They are true heroes of the Imperium, though the galaxy rarely remembers their names. THE STORY The true strength of the Emperor’s largest military force lies not in their artillery, trenches, and tanks, but in the courage of the ordinary men and women of the Astra Militarum. Against the countless foes of the Imperium, Guardsmen stand together. They fight to live and die not only for the glory of the God-Emperor, but for their fellow soldier. To survive against the Ruinous Powers and the overwhelming xenos tide, the trust and bravery of daring Catachan jungle fighters, indomitable Cadians, stoic Kriegsmen, and more will be tested to the limits. CONTENTS – Less Than Human by Steve Lyons – Blood Sands by Victoria Hayward – Hell Fist by Justin Woolley – The Sum of its Parts by Rhuairidh James – The Strength of Symbols by Carrie Harris – The Redoubt by John Sollitto – Finest Hour by Sam Ryan – Resounding by Russell Zimmerman – Those Without Mercy by Callum Davis – The Last Psyker by Shauna Lawless – Exterminator by Mike Vincent – Worm of Valhalla by Tom R Pike -
Traitor Guardsmen are part of the mortal dregs that follow in the wake of Heretic Astartes. They turn mass-produced lasguns and more specialised weapons upon the Imperium they once served, while their military training combines with bitterness and hate to render them a potent threat. This multipart plastic kit builds 10 Traitor Guardsmen, cannon fodder for your Chaos Space Marines armies in games of Warhammer 40,000. Armed with lasguns and a handful of specialist weapons, they are ideal for screening their Space Marine overlords and claiming vital objectives. There are lots of wargear options to customise your miniatures. Four of the Traitor Guardsmen each have a choice of two different heads, and the Sergeant has a choice of six different heads. The kit contains: – 1x Traitor Sergeant armed with a boltgun or a corrupted pistol, and chainsword, power weapon, or close combat weapon (can alternatively be built as a Traitor Guardsman with a lasgun) – 1x Traitor Guardsman armed with a lasgun or meltagun – 1x Traitor Guardsman armed with a lasgun or plasma gun – 1x Traitor Guardsman armed with a lasgun or flamer – 1x Traitor Guardsman armed with a lasgun or Cultist sniper rifle – 1x Traitor Guardsman armed with a lasgun or Cultist grenade launcher – 1x Traitor Guardsman armed with a lasgun and optionally equipped with a vox communicator – 3x Traitor Guardsmen, each armed with a lasgun This kit comprises 108 plastic components and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Enforcers are sadistic disciplinarians amongst the Militarum Traitoris, whether petty tyrants who killed their way to dominance, or former officers brought low through corruption. Some cement their position by exploiting savage Traitor Ogryns – crude line-breakers and added muscle – as living shields to help impose their violent rule. This multipart plastic kit builds a sadistic Traitor Enforcer and a brutal Traitor Ogryn to lead the Traitor Guardsmen of your Chaos Space Marines armies in games of Warhammer 40,000. Equipped for close combat, they'll add some punch to your troops. Loaded with personality, the shouting Enforcer and menacing Ogryn will look great leading your cultists, or as a new painting project. The Ogryn has a choice of two heads, offering a degree of customisation to your big brute. This kit comprises 12 plastic components, 1x Citadel 32mm Round Slotta Base, and 1x Citadel 40mm Round Hex Hole Base. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.